Bartle's Taxonomy - What Type of Player are You? - Extra Credits Published 2015-10-14 Download video MP4 360p Download video MP4 720p Recommendations 06:14 Balancing an MMO Ecosystem - Getting a Mix of Player Types - Extra Credits 19:40 How Your Personality Affects What You Play 08:44 MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits 07:32 Accessibility - The Curb Cut Effect - Extra Credits 18:28 The importance of play | John Cohn | TEDxDelft 11:52 How Game Designers Protect Players From Themselves 10:24 Jim Thorpe: The 20th Century's Greatest Athlete - US History - Extra History 08:25 Making Better RPG Classes - What Makes a Class Classic? - Extra Credits 11:27 This Psychological Trick Makes Rewards Backfire 08:16 MMO Economies - How to Manage Inflation in Virtual Economies - Extra Credits 31:33 The Oldest Unsolved Problem in Math 22:33 The Worst Pirates You've Ever Heard Of 09:11 Propaganda Games - Ethical Game Design - Extra Credits 07:40 Power Creep - The Trouble with Expansions and Time - Extra Credits 25:25 The History of D&D Hasbro Refused to Learn From 08:46 So You Want To Be a Producer - How to Lead a Development Team - Extra Credits 10:46 How to Keep Players Engaged (Without Being Evil) 33:45 Why It Was Almost Impossible to Make the Blue LED 09:09 Why You Can't Put Your Favorite Games Down 10:34 Prey - The Enemy Inside - Extra Credits Similar videos 19:34 The 4 Types of Players | Bartle Taxonomy of Player Types | How to Design Games 07:37 Plan, Practice, Improvise - Understanding the Three Types of Play in Games - Extra Credits 11:10 What "Type" of Player Do You Want? (Bartle's Taxonomy) - The Game Maker Forum 07:47 The Gamer Compass - What Type of Gamer Are You? 07:49 What Type of Gamer Are You? [Bartle Test] 32:48 Bartle's Taxonomy - Such a Valuable Tool for Game Design 02:19 Unpacking Bartle's Player Types in Gamification 31:53 Traces of Opinion: Why we Play: Bartle's Taxonomy of Players 05:26 First Move Advantage - How to Balance Turn-Based Games - Extra Credits 06:19 Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits 17:01 Understanding Bartle's Player Types - The Game Maker Forum 08:06 Steam: What Sells - What Steam's Player Numbers Tell Us About Game Genres - Extra Credits 12:57 Hit or Glitch: GM Corner Bartle's Taxonomy 06:14 Choice and Conflict - What Does Choice Mean in Games? - Extra Credits 06:16 The 4 types of players 06:24 What to Look for in 2016 - Industry Developments to Watch - Extra Credits 06:23 "Art" Is Not the Opposite of "Fun" - Why Analyzing Games Makes Them Better - Extra Credits 07:09 Speedrunning - Games Done Quick and Developer Tips - Extra Credits 57:01 Player Type Theory: Uses and Abuses | Richard BARTLE More results