Propaganda Games - Ethical Game Design - Extra Credits Published 2012-05-17 Download video MP4 360p Download video MP4 720p Recommendations 08:11 Call of Juarez: The Cartel - How Lazy Design Hurts Everyone - Extra Credits 08:44 MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits 07:44 When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits 08:06 Game AI - Funtelligence - Extra Credits 07:01 Hatred - Crossing the Line from Violence to Sadism - Extra Credits 07:16 Asset Reuse - Working Smarter, Not Harder - Extra Credits 08:15 Non-Professional Game Dev - The Joy of Making - Extra Credits 09:14 Why Matchmaking Sucks... and How It Could Be Fixed. 14:00 Rock Band: How a Genre Died in 5 Years 07:40 Power Creep - The Trouble with Expansions and Time - Extra Credits 09:01 Working Conditions - The Deplorable Status Quo that Killed a Studio - Extra Credits 08:10 Shovelware - The Causes and Consequences of Bad Licensed Games - Extra Credits 07:32 Piracy - How Can the Game Industry Stop Illegal Downloads? - Extra Credits 07:27 Harassment - Why Gaming Struggles to Escape Toxicity - Extra Credits 06:36 Religion in Games - I: Mechanics, Lore, and Heart - Extra Credits 06:14 Choice and Conflict - What Does Choice Mean in Games? - Extra Credits 08:46 So You Want To Be a Producer - How to Lead a Development Team - Extra Credits 09:49 Skyrim's Opening - How NOT to Start a Game - Extra Credits 07:10 Symbolism 101 - How Horror Games Instill Fear - Extra Credits 25:25 The History of D&D Hasbro Refused to Learn From Similar videos 07:39 Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits 10:08 The Loot Box Question - Designing Ethical Lootboxes: I - Extra Credits 09:29 Designing Morality Systems - World Building and Morality in Gaming - Extra Credits - Game Design 05:10 Metrics - The Danger of Data-Driven Game Design - Extra Credits 08:33 Don't be a Victim of Dark Patterns! - Game Design - Extra Credits 09:01 Understanding the Fantasy - How to Shape a Game's Design - Extra Credits 08:02 The Pre-Production Problem - How to Improve the Planning Process in Game Design - Extra Credits 09:41 Aesthetics of Play - Redefining Genres in Gaming - Extra Credits 08:30 Playing Like a Designer - II: How to Analyze Game Design - Extra Credits 08:28 On Game Schools - How to Find a Good Degree - Extra Credits 06:03 Humane Design - Games Must Be Good to Their Players - Extra Credits 08:18 Evil Races are Bad Game Design - Bioessentialism & Worldbuilding - Extra Credits 04:58 Playing Like a Designer - I: Examine Your Experiences - Extra Credits 06:37 Bad Writing - Why Most Games Tell Bad Stories - Extra Credits 06:33 Designing for a Touch Screen - What Games Play Best on Mobile - Extra Credits 09:48 Recharging With Games TWO Very Different Ways 06:26 Bartle's Taxonomy - What Type of Player are You? - Extra Credits More results