Jonathan Blow: Indie Prototyping Published 2011-04-05 Download video MP4 360p Recommendations 1:44:09 Jonathan Blow: Video Games and the Human Condition 1:01:00 Storytime with Jonathan Blow at PAX East 2016 47:59 The Witness Documentary 37:37 30 Things I Hate About Your Game Pitch 31:31 Jonathan Blow on productivity, burnouts and ambition 22:19 When Optimisations Work, But for the Wrong Reasons 1:07:38 How To Design Deep Games with Jonathan Blow (Braid, The Witness) 07:10 Jonathan Blow on Refactoring 1:06:39 Pioneers: Jonathan Blow 23:58 My 10 YEAR Indie Game Development Journey 28:00 Why Clip Art Was Everywhere... Until It Wasn't 1:02:42 Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc) 52:12 How to Survive in Gamedev for Eleven Years Without a Hit 08:07 51 Game Design Tips! (In 8 Minutes) 26:56 The Implementation of Rewind in Braid 22:17 Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere 48:02 Jonathan Blow - Truth In Game Design 29:48 Game a Week: Teaching Students to Prototype 10:43 WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun 20:42 The mistake every new game developer makes (Developing 2) Similar videos 01:00 Prototyping Games - Jonathan Blow 45:39 Independant Games Summit 2007 - Jon Blow on Indie-Game Prototyping 45:39 IGS 2007: Jon Blow - 'Indie Prototyping, Braid, & Making Innovative Games' 07:30 Jonathan Blow: How Mainstream Devs Are Getting It Wrong 03:17 Jonathan Blow crying in a dark room about Soulja Boy misunderstanding Braid 08:35 How Jonathan Blow Designs a Puzzle 1:07:46 IndieCade 2011 Jonathan Blow & Marc Ten Bosch 10:21 Being A Better Game Developer - Jonathan Blow 1:15:51 Jonathan Blow - How to program independent games - CSUA Speech 58:24 #Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers 1:20:36 Jonathan Blow: How and Why 1:14:22 Jonathan Blow Programming is Easy Production is Harder Design is Hardest 10:05:18 Modern C++ 1:02:48 Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible 01:45 How to Succeed in the Games Industry? 04:05 Enjoyment in Games - Jonathan Blow 45:28 Jonathan Blow about 'Deep Work' (GDC 2014) More results