How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica Published 2020-01-28 Download video MP4 360p Recommendations 31:37 How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica 20:49 How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica 45:39 A Brief History of... Myst 1:47:06 Myst Co-Creator Rand Miller: Extended Interview | Ars Technica 11:30 AI Learns Insane Monopoly Strategies 23:18 How One Gameplay Decision Changed Diablo Forever | War Stories | Ars Technica 17:49 The Insane Engineering of the Gameboy 30:36 Springboard: the secret history of the first real smartphone (Full Documentary) 14:48 The Big Misconception About Electricity 16:58 Doom didn't kill the Amiga...Wolfenstein 3D did 17:43 Unsolved Tetris Mysteries With Creator Alexy Pajitnov & Designer Henk Rogers | Ars Technica 20:59 Why is HD 1080p? | Nostalgia Nerd 31:18 What happened to IBM - PCs 36:35 Paranoia.com: An Internet Mystery 13:34 The Making of Riven (1998) - Remastered 12:15 How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica 12:59 How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica 21:46 How NBA JAM Became A Billion-Dollar Slam Dunk | War Stories | Ars Technica 10:57 Is MYST Still Good... 30 Years Later? 28:44 Why has Black & White Been Abandoned? - Noclip Greatest Hits Similar videos 12:00 How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica 11:22 How Slay the Spire’s Original Interface Almost Killed the Game | War Stories | Ars Technica 13:03 How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica 16:37 How Homeworld Almost Got Lost in 3D Space | War Stories | Ars Technica 2:13:40 Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica 2:53:51 Lorne Lanning of Oddworld Inhabitants: Extended Interview | Ars Technica 23:20 How Mind Control Saved Oddworld: Abe's Oddysee | War Stories | Ars Technica 19:07 How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica 13:59 How Gears Of War Almost Didn't Have Multiplayer | War Stories | Ars Technica 14:15 How Deus Ex Blended Genres To Change Shooters Forever | War Stories | Ars Technica 10:18 How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica More results