Free to Play Laws - Can We Stop Predatory Practices? - Extra Credits Published 2016-01-27 Download video MP4 360p Download video MP4 720p Recommendations 07:46 The Power of Incentives - How Games Help Us Examine Our World - Extra Credits 08:58 Frame Rate - How Does Frame Rate Affect Gameplay? - Extra Credits 07:35 Doing Free to Play Wrong - How Bad Monetization Harms F2P Games - Extra Credits 07:42 Still Skeptical of V.R. - Five Challenges for Virtual Reality - Extra Credits 09:13 EP 2: CASE STUDY: Create your own unique (but believable) fantasy race 1:10:02 Spawn 2 hbo series 17:14 History Summarized: Alcibiades 07:44 Hidden Game Mechanics: Design for the Human Psyche - Extra Credits 08:16 MMO Economies - How to Manage Inflation in Virtual Economies - Extra Credits 09:01 Understanding the Fantasy - How to Shape a Game's Design - Extra Credits 09:07 Microtransactions - What Does Good Monetization Look Like? - Extra Credits 08:44 MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits 07:39 Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits 07:29 Understanding Your Player: Play Sessions - How Will People Play Your Game? - Extra Credits 13:26 Game Theory: Why Mario is Mental, Part 1 09:17 Monetization Madness - How Games Make Money - Extra Credits 06:11 The Copyright Dilemma - On Trademarks, Copyrights, and Patents - Extra Credits 15:54 The psychology of self-motivation | Scott Geller | TEDxVirginiaTech 06:10 Free to Play Is Currently Broken - How High Costs Drive Players Away from F2P Games - Extra Credits Similar videos 05:46 Free-to-Play's MECHANICS are Great - The Mini-Game Revolution - Extra Credits 06:32 Fable Legends - Taking a Risk with AAA Quality Free-to-Play - Extra Credits 07:08 Power Creep in Hearthstone - What It Teaches Us About Games - Extra Credits 06:24 What to Look for in 2016 - Industry Developments to Watch - Extra Credits 06:26 Bartle's Taxonomy - What Type of Player are You? - Extra Credits 07:12 The Lottery - Why People Favor Worse Odds - Extra Credits 06:06 More Ways to Use Randomness - What is the Goal of RNG? - Extra Credits 05:48 What Does Tomorrow Look Like? - How We Envision the Future - Extra Credits 06:14 Balancing an MMO Ecosystem - Getting a Mix of Player Types - Extra Credits 07:17 The Delta of Randomness - Can You Balance for RNG? - Extra Credits 06:03 Humane Design - Games Must Be Good to Their Players - Extra Credits 07:09 Speedrunning - Games Done Quick and Developer Tips - Extra Credits 07:36 Future Proofing Your Design - Looking at Hearthstone and Planning Ahead - Extra Credits 08:42 Paid Mods - Should Game Mods be Sold? - Extra Credits 06:44 Destiny is Gaming's "Law & Order" - Video Game Comfort Food - Extra Credits 06:05 Information Density - How Mr. Robot Does a Lot with a Little - Extra Credits 00:47 What RICH PEOPLE Know About 401k’s That YOU DON’T 🚨 More results