What Led Supergiant To Hades? ~ Design Doc Published 2020-10-30 Download video MP4 360p Download video MP4 720p Recommendations 19:56 How Hades Was Made and Why its Early Concept Didn’t Work 17:52 Why Is It So Hard To Make Games On Rails? 15:28 What Makes a Good RPG Town? 24:12 Aesthetic Driven Development: Choosing Your Art Before Making a Game 10:23 Final Fantasy VIII's Divisive Junction System ~ Design Doc 06:50 Supergiant Games Answers Our Patron's Questions 16:09 Do Roguelikes Require More Skill or More Luck? (8 Games Analyzed) 52:21 Hades: Original Soundtrack but it's only metal 16:06 Supergiant Answers 78 Rapid-Fire Questions About Hades II 12:00 The Design of Octopath Traveler ~ Design Doc 21:05 What Makes a Good Cast of Game Villains? 10:38 Designing Narrative Choice - Add Branching Paths to Game Stories Without a AAA Budget ~ Design Doc 18:01 What Can You Do With A Fire Level? 07:12 AK-xolotl: How NOT to Make a Roguelite 39:00 How Supergiant Games Create Music & Art - Developing Hell #03 06:13 Hades Analysis | Game Designer Plays 18:29 Making Ori and The Will of the Wisps' Best Level 20:20 What Makes A Game Replayable? 38:54 How Two People Created Gaming’s Most Complex Simulation System 06:49 What Makes Bastion's Narrative Stand Out? ~ Game Analysis Similar videos 39:46 How Supergiant Secretly Launched Hades - Developing Hell #01 18:25 What Makes a Great Hub World? - How Mario 64, Spyro, and Hades Made Theirs ~ Design Doc 12:28 The System Behind Hades' Astounding Dialogue 02:13 Hades II - Reveal Trailer 08:55 Inside Hades - 3D Modeling & Rigging 10:17 How Hades's Genius Design Keeps You Engaged 17:56 What Makes a Good Level Up System? 11:00 TECHNIQUES that make Hades's art STAND OUT! 02:13 Hades 2 Official Reveal Trailer | The Game Awards 2022 1:13:44 An in-depth look at the games of Supergiant Games 53:47 Inside Supergiant Games During the Overwhelming Reaction to Hades 1.0 10:01 My game design thoughts on Hades my game of the year for 2020 03:55 How Supergiant Breaks the Rules of Game Design - Breakdown 17:36 Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst 19:27 Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game Animation 11:40 Why Hades Has One Hell Of A Good UI | Game Design Grimoire More results