What are Voxels and why are they so cool? Published 2021-05-31 Download video MP4 360p Recommendations 14:18 Why Minecraft is a Technical Feat | Explaining the Engineering Behind an Indie Icon 15:38 This Game Was BOTW Before BOTW 11:58 I Optimised My Game Engine Up To 12000 FPS 06:49 Why Do Video Game Studios Avoid Blender? 09:16 Making a WATERBENDING Game with REALISTIC Water | Twisted Waters Devlog #1 10:34 The Most Complex Game Ever Made 28:51 How Are Games Rendering Fur? 11:44 Voxel Doom Tested: id Software Classic Gets A Voxelised 3D Upgrade! 14:40 Why Crosshairs Are Surprisingly Difficult for Game Developers 23:52 Why games are too big 26:59 Why is There no Other Game Like Skyrim? 15:18 The biggest lie in video games 10:35 Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog 10:09 Optifine's Drastic Decline, The Most Downloaded Disaster. 09:01 How to Turn Minecraft into an Overly Realistic Survival Game 12:11 I remade my voxel game 3 times, this is why 10:18 The Art of Game Optimization 10:08 How Minecraft Surpassed the Game it Copied 08:52 When Your Game Is Bad But Your Optimisation Is Genius 17:15 Games you can never play again. Similar videos 05:51 What are Voxels? - Speedy Houdini 17:28 Voxel Octrees: What Are They? 04:36 What is Voxel Art | How To Make It | Free Voxel Starter Kit 34:05 Greedy Meshing Voxels Fast - Optimism in Design Handmade Seattle 2022 05:24 the best looking upcoming voxel games 1:20:30 VoxEdit Monday: Joined by @nsmale to talk about the Kevin de Rug VoxEdit contest with Pandapops 05:37 Why I'm Using An Octree Instead Of A Voxel Grid | VR Procedural Terrain 13:32 Godot Voxel Tools 34:31 How to Create 3D Voxel Art with MagicaVoxel | PremiumBeat.com 14:40 The PERFECT voxel rendering pipeline (and online demo) [Voxel Devlog #7] 2:43:36 Voxel Space (Comanche Terrain Rendering) 13:15 Coding rigid body physics for voxels [Voxel Engine Devlog #20] 07:30 Voxel Game Mesh Optimizations 04:00 Making the Voxels SMALL! | Voxels Weekend update #11 00:25 If Roblox Was In 1988... 12:10 Drawing MILLIONS of voxels on an integrated GPU with parallax ray marching [Voxel Devlog #4] More results