Throwing Out the Dopamine Shots: Reward Psychology Without the Neurotrash Published 2017-06-13 Download video MP4 360p Recommendations 1:01:27 'FTL: Faster Than Light' Postmortem: Designing Without a Pitch 1:00:47 'Magic: the Gathering': 20 Years, 20 Lessons Learned 1:40:46 We Play The Witness with Jonathan Blow 1:05:31 Level Up Your Game: The Untapped Potential of Roguelikes 30:08 The Design of Time: Understanding Human Attention and Economies of Engagement 27:58 Top 18 New Games That Look Absolutely INSANE 52:00 Cursed Problems in Game Design 1:00:47 Ten Principles for Good Level Design 59:26 Portal 2: Creating a Sequel to a Game That Doesn't Need One 1:05:23 A Geographer's Guide to Building Game Worlds 1:01:55 Making Games That Stand Out and Survive 1:17:21 Sid Meier's Psychology of Game Design 11:27 This Psychological Trick Makes Rewards Backfire 27:26 Three Statistical Tests Every Game Developer Should Know 06:45 Top 4 Gamification Techniques 59:25 The Sound and Music of Hyper Light Drifter 29:27 Storytelling Tools to Boost Your Indie Game's Narrative and Gameplay 59:01 The 2017 Failure Workshop 14:16 How Gameplay Loops Keep You Playing Similar videos 14:04 7 ways games use psychology to control you 00:48 ***** Euphemism For A Bug ***** TALLENT IS I.T ***** Dopamine Shot ***** 53:48 The Gamer's Brain: How Neuroscience and UX Can Impact Design 02:46 dopamine 1:01:21 The Art of Pre-Production 56:28 Next-Gen Audio in Killer Instinct 28:56 Dark Patterns: How Good UX Can Be Bad UX 04:25 Dopamine and Video Game Addiction / Gaming addiction. How video games affect your brain 11:16 Competitive Reward & Progression Systems | Game Discussion 24:14 Random Chance in Video Games - Why I Love It (and Hate It) 00:52 Scott Rigby After A Night Out 33:27 It Takes Two to Tango: Integrating UX Research and Production at EA 01:47 Inside Crazy Taxi's Risk vs. Reward Gameplay - Guide to Games 38:49 Dr Ben Lewis Evans on Dopamine and Games at #LEGup More results