Playing to Lose: AI and "Civilization" (Soren Johnson) Published 2010-08-30 Download video MP4 360p Recommendations 53:58 GDC 2010: Sid Meier Keynote - "Everything You Know is Wrong" 1:17:21 Sid Meier's Psychology of Game Design 1:01:45 My Elephant in the Room: An 'Old World' Postmortem 50:48 Cooperation and Engagement: What can board games teach us? 59:59 Node.js: JavaScript on the Server 1:03:43 The Quantum Conspiracy: What Popularizers of QM Don't Want You to Know 1:06:40 Polyworld: Using Evolution to Design Artificial Intelligence 59:26 The Go Programming Language 46:27 Sensor Fusion on Android Devices: A Revolution in Motion Processing 1:25:14 The Origin of the Universe and the Arrow of Time 58:55 Whole Brain Emulation: The Logical Endpoint of Neuroinformatics? 01:32 Why don't we have Thorium reactors now? 12:42 Sid Meier Interview from 1994 (Pirates, Civilization, MicroProse founder) 03:35 Christopher Tin - Baba Yetu (Official Video) feat. Soweto Gospel Choir 12:43 I made a text adventure in 5 years (with 10 more to come) Similar videos 59:59 Playing To Lose: AI and Civilization (GDC 2008) 1:13:01 Game Design - Transparency in strategy games with Soren Johnson 01:22 Wonderful AI of Civ5 - HD 51:44 Core Elements 72: Soren Johnson 2:00:16 Soren Johnson (Lead Dev of Old World) and Filthy discuss Old World 10:01 Civilization IV: Prototyping (part 1) 07:24 Civilization VI ► The AI & Difficulty! - Still "Garbage"? 00:17 WarLight game: Earth: Experience and AI V.S. Greenhorns 06:31 Civ IV - AI AutoPlay - Season 1 - Game 11 02:54 Playing To Lose 44:12 Taking the Time to Learn How to Play This Game. Old World Babylonia ep 1. 05:34 Civ IV - AI AutoPlay - Season 1 - Game 8 03:40 Not Playing to Lose 01:25 GOPR1525 59:13 How Board Games Matter 04:48 Using Artificial Intelligence to Play the Atari Centipede Game 14:15 Ai System Gameplay More results