NES Sound: The DMC - Behind the Code Published 2020-11-06 Download video MP4 360p Download video MP4 720p Recommendations 31:02 MSX Computers - Scrolling, Sprites, and Stereotypes 14:45 Cheating the Turbo Tunnel of Battletoads - Behind the Code 19:21 Why is Platforming so Difficult in The Terminator for NES? - Behind the Code 10:39 Should Old Games Be Fixed? The Faxanadu Pendant Bug - Behind the Code 25:21 The Trade A.I. of NES Monopoly - Behind the Code 14:00 The Frustrating Weapons and TWO Versions of Fester's Quest - Behind the Code 33:24 Zelda Hit Detection - Behind the Code 18:06 Action 52 - A Bit of History & A Bit of ROM Archaeology 19:48 How Machine Language Works 17:24 How Speedrunners BROKE Castlevania's Scrolling - Behind the Code 16:15 The Complex Code of Mega Man 2 and How Zipping Works - Behind the Code 14:39 The 35 Most Graphically Mind-Blowing NES Games 11:19 FPGA Nintendo 64 gaming is here. 21:42 The Games That Upgraded The NES 11:50 How I Created the Perfect NES Sound Chip 20:00 How do Boxers Work in Mike Tyson's Punch-Out!!? - Behind the Code 23:54 The Jumping, Gravity, and Punishment of Ninja Gaiden (NES) - Behind the Code 12:18 The Airmailing Enemies Bug of Super Mario Bros. 2 - Behind the Code 08:44 How Oldschool Sound/Music worked Similar videos 33:48 NES Sound: The DMC - Behind the Code [RUS neuro] / Звук NES: DMC - За кодом 19:17 NES Sprites, OAM, and the Battle for Priority - Behind the Code 17:25 NES Scrolling Basics featuring Super Mario Bros. - Behind the Code 10:33 The 5 Channels of Audio on the NES | Behind the Bleeps and Bloops 23:02 Contra - Behind the Code 11:36 Let's Dive into the Cycles, Speed, and Video Output Timing of the NES - Behind the Code 19:37 Reprogramming Mega Man 4's Charged Shot - Behind the Code 14:57 MMC2 Magic - How Punch-Out's Graphics Work 17:35 The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code 10:31 Cartridge Games - Versions, Bugs, and Behind the Code: A Sampler 01:58 What is DPCM? As simple as possible. 53:50 NES Emulator Part #6: APU - Sounds, Beeps & Bloops 24:09 NES Mapper History to 1988 and Blaster Master Code Analysis - Talkin' Code Ep. 1 12:19 NES & Famicom Sound Enhancement Chips More results