Nature vs. Nurture: Unpacking Player Spending in F2P Games Published 2021-06-24 Download video MP4 360p Download video MP4 720p Recommendations 57:21 Level Design Saga: Creating Levels for Casual Games 15:17 How to Create an ENEMY In Godot 4 28:09 What Successful Product Managers Do Differently in Free-to-Play Games 17:11 Pay for Skin or Pay to Win? On Monetization in Free-to-Play Games | Lies van Roessel | TEDxUniHalle 33:51 Tierlisting the BEST (and worst) GAME ENGINES 44:23 AI vs Artists - The Biggest Art Heist in History 18:11 Secrets of Steam's Discovery Algorithm – Chris Zukowski | IMPRESS Mini Marketing Summit 2023 (1/4) 36:47 Harder Drive: Hard drives we didn't want or need 38:54 How Two People Created Gaming’s Most Complex Simulation System 55:21 Idle Games: The Mechanics and Monetization of Self-Playing Games 1:03:24 2D and Tomorrow: How the Devs of ‘Super Mario Bros. Wonder’ Find Joy in Making Side-Scrolling Games 07:35 Doing Free to Play Wrong - How Bad Monetization Harms F2P Games - Extra Credits 1:01:27 Slay the Spire: Success through Marketability 27:03 Know Your Market: Making Indie Games That Sell 19:49 Let’s go whaling: Tricks for monetising mobile game players with free-to-play 06:46 Why Making Multiplayer Games SUCKS 1:04:21 End-to-End Procedural Generation in Caves of Qud 29:43 25 Game Engines in 25 Minutes 12:35 I Made $300K Making Video Games. Here’s What I Learned… 59:16 Designing Path of Exile to Be Played Forever Similar videos 00:53 GDC19 Flash Forward: Keeping Your Free-to-Play Game Fresh Through Live Operations 57:19 Don't Call Them Whales: F2P Spenders and Virtual Value 27:17 LevelUp 2021: How to Price Items on F2P Games // Javier Barnes 26:06 It's About Time: System Design for Mobile Free-to-Play 57:47 Narrative Nuances on Free-to-Play Mobile Games 1:15:32 Basics of F2P Game Economy Design | Saturday School #2 08:54 Ranking Video Game Monetization Strategies 31:16 Gaming for Good: Philanthropy as a Business Strategy 23:38 The Basics of Monetization in Video Games | Critical Thought, Free to Play Game Design 29:58 Reclaiming My Soul: Why I Quit Making F2P Social Games 29:41 Loot Boxes: Legal Pitfalls and Loopholes 24:19 The Hive - Why the F2P games playbook needs to change - Phantom Gamelabs (Sonja Ängeslevä) 49:02 GCAP19: Wren Brier - Creating a game without fail states or scores 32:01 What Can Game Designers Learn from Competitive Reality Shows 09:17 Monetization Madness - How Games Make Money - Extra Credits 43:20 Panel: Design for the future - Level up with Forever Games 52:49 'Unpacking': The Fun Behind the Foley 43:37 F2P Monetization: Javier Barnes - Vader Research More results