Game UX Summit '18 | Finding & Exploiting UX details in Game Development tools | Robin-Yann Storm Published 2018-12-28 Download video MP4 360p Download video MP4 720p Recommendations 32:15 Game UX Summit '18 | More than just pictures: Creating accessible iconography - Leiker 29:12 Bridging the Gap Between UX Principles and Game Design 30:13 Game UX Summit '18 | We don’t Have Time for UX - Developing Tools in a Fast Paced Environment 12:56 How Tesla Reinvented The Supercomputer 1:00:49 The Art of Code - Dylan Beattie 29:43 Game UX Summit '18 | How and When to Make Your Procedurality Player-Legible - Tanya X. Short 15:08 How to Become a Game Designer 46:58 Game UX Summit '18 | Tales From the Other Side: Lessons Learned in Teaching UX 30:40 Game UX Summit '18 | Overview of the Fair Play Alliance’s Work and Positive Systems in Games 08:52 When Your Game Is Bad But Your Optimisation Is Genius 15:17 The absurdity of Australia’s ‘Minister for Men's Behaviour’ – with Sall Grover & Terry Barnes 15:11 I spent six months rewriting everything in Rust 26:42 Game UX Summit '18 | Using User Experience Research Tools for Educational Games - Kalmpourtzis 32:45 Game UX Summit '18 | Everybody Needs UX-Design Skills on the Team! - Nicolas Eypert 26:27 Stop Getting Lost: Make Cognitive Maps, Not Levels 53:25 The Only Unbreakable Law 31:14 Game UX Summit '18 | How to Help UX Maturity on Projects from the HQ - Melissa Canseliet 25:19 4 Godot 4 Devs Make 4 Games in 44 Hours 44:18 Linus Torvalds On Future Of Desktop Linux 34:54 Game UX Summit '18 | The VR Machine - Stephan Dube Similar videos 02:00 Animated Cover for First Person Shooters 35:38 Level Design Lobby - Designing Tools 09:41 PAUSE MENU UX/UI DESIGN ─ EP.038 | BLADES OF ORTERRA More results