Brenda Romero - Dynamic Relationships and Traits in Empire of Sin Published 2021-10-23 Download video MP4 360p Download video MP4 720p Recommendations 31:27 Made Out Of Meat: Health Systems In Video Games 1:00:39 Brenda & John Romero's Video Game Dev Origins - Retro Tea Break 12:53 Are Games Art? | Brenda Romero | TEDxGalway 26:56 The Implementation of Rewind in Braid 11:42 Returning to an RPG that you haven't played in a while 34:39 Why Dark Souls Is The 'Ikea' Of Games 21:57 Keynote: Open Source Game Design - Brenda Romero, Award-Winning Game Designer 1:18:26 JenCam Plays: Sundered Isles Session 0 28:01 The Future of Art Production in Games 36:53 Leigh Alexander - McMansions of Hell: Roguelikes and Reality TV 16:12 Jonathan Lessard - A Simulation with a View 53:41 The Importance of Everything: Analytics of Map Design 33:01 Tarn Adams - Villains in Dwarf Fortress 29:27 Storytelling Tools to Boost Your Indie Game's Narrative and Gameplay 31:42 No Time, No Budget, No Problem: Finishing The First Tree 26:15 Everest Pipkin-The Fortunate Isles-Fragment Worlds, Walled Gardens & the games that are played there 11:37 Roguelikes, Persistency, and Progression 10:13 Draupnir talks about why he dislikes chaos buffers 06:07 Monster Hunter Wilds - Message from the Developers 55:21 Idle Games: The Mechanics and Monetization of Self-Playing Games Similar videos 30:16 Brenda Romero Talks Empire of Sin Development, DLC & History 04:26 How Empire of Sin was Inspired by an Illegal Bar in New York 23:55 You: The Brand - Brenda Romero 18:22 Making a Sinful Empire | PDXCON 2019 10:10 Empire of Sin Goldie Garneau Boss Spotlight Series 25:01 Empire of Sin [2023] - John Romero got Outdated! - First Impression Review and Opinion [PC] 03:12 Empire of Sin Hair trigger freezing bug 51:57 King of the North | Empire of Sin Make It Count DLC Maxim Zelnick Let's Play E25 55:47 PDXCON - Making a Mobster - Art - Empire of Sin 23:14 Empire of Sin Make it Count DLC | Gameplay Maxim Zelnick | Part 1 36:47 Empire of Sin 1.05 Goldie Garneau Walkthrough Ep Final Safehouse 14:47 Sraëka-Lillian - Procedural Phonology: Generating Name Generators 3:00:12 DÉCOUVERTE || EMPIRE OF SIN 53:49 Knee-Deep in the Dead - An Interview with John Romero 30:26 Arvi Teikari - Why Noita Became a Roguelite (and Why I Liked That a Lot) 6:06:35 John Romero's SIGIL 2 dev: E6M9 Secret Level Part 2 1:37:33 Microsoft Inside Xbox - Full Showcase Gamescom 2019 1:18:14 Role-playing video games | Wikipedia audio article 1:18:14 History of role-playing video games | Wikipedia audio article More results